Reference for Processing version 1.2. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, please let us know. If you prefer a more technical reference, visit the Processing Javadoc.
Name  skewX() 


Examples  size(100, 100, P2D); translate(width/4, height/4); skewX(PI/4.0); rect(0, 0, 30, 30); 

Description  Skews a shape around the xaxis the amount specified by the angle parameter. Angles should be specified in radians (values from 0 to PI*2) or converted to radians with the radians() function. Objects are always skewed around their relative position to the origin and positive numbers skew objects in a clockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling skewX(PI/2) and then skewX(PI/2) is the same as skewX(PI). If skewX() is called within the draw(), the transformation is reset when the loop begins again. This function works in P2D or JAVA2D mode as shown in the example above.
Technically, skewX() multiplies the current transformation matrix by a rotation matrix. This function can be further controlled by the pushMatrix() and popMatrix() functions. 

Syntax  skewX(angle); 

Parameters 


Returns  None  
Usage  Web & Application  
Related  skewY() translate() scale() pushMatrix() popMatrix() radians() 