76-238 Electronic Media Seminar:
Videogames and their Influence
Articles
Overview
Handouts
Books
Journals
Articles
Games
Films
Web Sites
Grading
Lecturers

Ardai, C. (1997). A woman’s place: From Donkey Kong to Tomb Raider, how women’s roles have (and haven’t) changed. Computer Gaming World, Nov, 381.

Ardai, C. (1997). Hollywood hooey: Why games should not try to be movies. Computer Gaming World, Oct, 304.

Ardai, C. (1997). The death of science fiction: When bad things happen to good sci-fi games. Computer Gaming World, Aug, 219-222.

Brown, B. (1998). That’s me in the middle. New Scientist, Sept. 26th, 30-31.

Bruckman, A., et al. (1994). Approaches to managing deviant behavior in virtual communities. Proceedings of CHI. April 24-27th.

Bruckman, A. (1996). Finding one’s own in cyberspace. Internet.

Cirulis, M. (1997) What’s the deal with … killing reality?. Computer Gaming World, Sept, 298.

Cirulis, M. (1997). What’s the deal with … psycho geeks?. Computer Gaming World, May, 250.

Demaris, D., J. Lebkowsky, P. X. Nathan (1995). Allucquere Rosanne Stone interview for Mondo 2000. Mondo 2000.

Duncan, T. (1999). More than plastic. Artbyte, Feb-March.

Furger, R. (1998). Does shoot-‘em-up software lead to aggressive behavior?. CNN Interactive. Nov. 2nd.

Grierson, B. (1999). Headrush. Adbusters. Spring, 25.

Hamilton, R. (1997). Virtual idols and digital girls. Bad Subjects. No. 35, Nov.

Hoffman, C., Hurst, E. (1997). Action figures have sex on our computers. Bad Subjects. No. 35, Nov.

Jenkins, D. (1998). Interview with Toby Gard from Confounding Factor. Gamasutra. Oct. 23rd.

Jenkins, H. (1997). Videogames are good for you!. Next Generation, May, 8-13,161-162.

Locutus (1996). Identity, paranoia, technology. Internet.

Moriarty, B. (1998). What have we learned about online gaming?. Next Generation, March, 10-14.

Next Generation Staff (1998). 20,000 Leagues: The Adventure Continues: Next Generation Alphas. Next Generation, Feb, 96-97.

Rosenthal, S. (1993). Interview with Brenda Laurel. Mondo 2000.

Smith, J. (1997). The most popular woman in the world!. Next Generation, Dec, 8-13.

Sperry, B., D. Perry, P. Molyneux, J. Smith, D. Jones, D. Barben (1998). A Meeting of the Minds. Next Generation, Feb, 55-61.

Wilson, J. (1997). Dr. Jekyll and Mr. Byte. Computer Gaming World, Nov, 27