Wobble Final Report

By Dominic Jonak and Chuck Szeto
(djj@andrew and cszeto@andrew)

  1. Introduction
  2. Development Summary
  3. Key Technical Challenges
  4. Postmortem
  5. Project Proposal

  1. Introduction
  2. Development Summary
  3. Key Technical Challenges
  4. Although the concept of the game is very easy to understand, there is some complicated machinery used to make it all happen. Our biggest challenges were the physics engine, networking, and AI.

  5. Postmortem
  6. Project Proposal
  7. Here is the
    original project proposal from October 31st. It includes our original ideas for the game as well as a projected time table.