Perceptive Computing, 05-899D (HCI), Fall and Spring 2003
Perceptive Computing is a computational simulation of human insight or intuition
in surviving, learning and reasoning. It is a way to summarize seemingly disjoint
data into significant parts and pass the summary information to decision entities.
It was an advanced project course. The goal was to develop novel perceptive
algorithms for solving real-world problems and beyond. All the data used in this
class were extracted from actual research projects. One paper from the class was
published at a conference in Italy.
Human Algorithms, 60-427A (Fine Art), 05-899E (HCI), Fall 2003
The goal of this studio class was to create digital human models that interacts with
environment and culture. The content included figure modeling, aging morphing, tactile sensing,
modeling from artifects, etc. The class project was to develop a collection of artifacts that brought digital life to the archeological
site (5500 years old) in Kazakhstan, Siberia. Students worked in a production team, guided by experts from Carnegie Meseum.

Workshop in School for Blind Children
Sample of 3D reconstruction of
the fashion design
on the bone by Jeff Horn. Please drag the mouse left or right to see from angles. You need QuickTime Player for viewing the model
Innovation Process, 05-899C (HCI), Fall 2002
The course was designed to train the fearless students in how to
apply innovation process in human-computer interaction design. It
introduced essential creative thinking methods for idea generation at the
early innovation stage. Those methods included TRIZ that has been used in
Kodak and 3M. Practical case studies were discussed in the class. The
student was required to accomplish a self-initiated term project that was
presented at Carnegie Science Center for a real public exhibition from Dec. 10 through Dec. 17, 2002.
In addition, the students interacted with designers, artists and a group of
local visually impaired computer users.
Sample of Ophir Tanz's Wireless Object Mapping Project
Sample of Andrew Li's invisible cloth design
Exhibition at Carnegie Science Center, December 10 to December 17, 2002:
