Name: Riu Cherdchusakulchai Andrew ID: rcherdch
I choose yellow (color1 = [1,1,0]) and cyan (color2 = [0,1,1]) to re-texture the mesh.
Point clouds offer high accuracy because they capture the precise 3D coordinates of each measured point, but they can be hard to render and manage due to their large size and unstructured nature. Conversely, meshes are far more efficient for rendering and easier to manipulate. Meshes also can be textured and shaded, resulting in a more realistic representation.
I downloaded the human mesh model from Free3D. I applied textures to the mesh and rendered the object from different angles, with varying fields of view (FOV), and at different distances along the camera path.
Renders of a point cloud: The image shows a cow mesh, with its point cloud randomly sampled at 10, 100, 1,000, and 10,000 points. The original cow mesh is on the far right.