Andrew ID: rajathc
[4/4] Tests Passed
| Learning Rate Variable | Value |
|---|---|
| pre_act_opacities | 0.008 |
| pre_act_scales | 0.008 |
| colours | 0.008 |
| means | 0.0005 |
Number of training iterations: 1200
| Metric | Value |
|---|---|
| Mean PSNR | 29.653 |
| Mean SSIM | 0.939 |
Training Progress:
Final Render:
Original Render (Q1.1.5):
Spherical Harmonics Render - View-dependent (Q1.3.1):
| View Independent (Q1.1.5) | View Dependent (Q1.3.1) |
|---|---|
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Explanation of differences:
In the original render, the yellow or golden section of the chair maintains a consistent intensity across all viewpoints. However, in the spherical harmonics render, the color appearance changes with the viewing angle — for example, when viewed from directly above, it appears more golden, while from an oblique angle, the color becomes noticeably less intense.
| Prompt | Iteration | Generated Image |
|---|---|---|
| a hamburger | 1000 | ![]() |
| a standing corgi dog | 1100 | ![]() |
| a cat with a hat | 300 | ![]() |
| castle from dark souls 3 | 1400 | ![]() |
| Prompt | Generated Image |
|---|---|
| a cow with tiger skin | ![]() |
| a cow with zebra skin | ![]() |
| Prompt | RGB | Depth |
|---|---|---|
| a standing corgi dog | ||
| a deer wearing really cool sunglasses | ||
| mario |
| Prompt | RGB | Depth |
|---|---|---|
| a standing corgi dog | ||
| a deer wearing really cool sunglasses |
Comparision to 2.3:
Compared to the results in 2.3, the geometry generated in 2.4 shows a significant improvement when trained with view-dependent text embeddings. For instance, the dog now correctly has two ears instead of three, and in the deer example, the model produces a single head instead of the two seen in 2.3.