Implementing NeRF and VolSDF - A Differentiable Rendering Pipeline
The VolSDF paper introduces parameters alpha and beta in the SDF-to-density conversion formula. Consider the following questions:
Experimented with different alpha and beta parameters to understand their effect on the learned surface. The beta parameter controls the sharpness of the density transition around the surface, while alpha scales the overall density.
These results use the optimal parameters found through experimentation: alpha = 5.0 and beta = 0.01. These values provide a good balance between surface accuracy and training stability.
Created a complex scene with 20+ primitives (combination of spheres and boxes) distributed throughout 3D space.
Experimented with training VolSDF using only 20 training views instead of the full 100 views.