Name: Abhishek Mathur
Andrew ID: armathur
Vertices: 5 | Faces: 4
Vertices: 8 | Faces: 12
Chosen Colors: color1 = [0.5, 0.5, 1], color2 = [1, 0.5, 0.5]
The camera is rotated counterclockwise in the xy-plane.
R1:
[ cos(90°) -sin(90°) 0 ]
[ sin(90°) cos(90°) 0 ]
[ 0 0 1 ]
T1:
[ 0, 0, 0 ]
The camera is pushed away from the mesh, increasing its z-translation.
R2:
[ 1 0 0 ]
[ 0 1 0 ]
[ 0 0 1 ]
T2:
[ 0, 0, +3 ]
The camera moves to the right, making the mesh move left in the image
R3:
[ 1 0 0 ]
[ 0 1 0 ]
[ 0 0 1 ]
T3:
[ 0, 0, 3 ]
The camera moves to the right side of the mesh, looking back toward the origin.
R4:
[ cos(90°) 0 sin(90°) ]
[ 0 1 0 ]
[ -sin(90°) 0 cos(90°) ]
T4:
[ 3, 0, 0 ]
Some of the tradeoffs for mesh vs point cloud can be summarized as follows: