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GRUMMP

University of British Columbia

MESHING
RESEARCH
CORNER

MESH/GRID
GENERATION
SOFTWARE
SURVEY

Contact: Carl Ollivier-Gooch

Email: cfog@mech.ubc.ca

Web Site: http://tetra.mech.ubc.ca/GRUMMP

Availability: Public Domain, Source Code Available

    Freely distributed for research and other non-profit use. Licenses for for-profit use can be negotiated.

Customer Support: Yes

Approximate Number of Users: 700

Pricing: Free for non-profit use.

Platform: UNIX (Linux, SunOS, Solaris, AIX, SGI, HP-UX)

    Support for Windows platforms with Microsoft Visual C++ expected soon.

Input:

    Boundary facets

Engineering Discipline:

    Unknown, but known to be varied

Elements: Triangle, Tetrahedra

Surface Meshing: No

Tri/Tet Method:

    Steiner insertion plus swapping, smoothing, and local mesh repair

Element Sizing Method:

    Automatic based on feature size. The automatic size can be multiplied by a global user-specified constant.

Other Features: Mesh_Improvement

    Quality improvement of existing meshes, in both 2D and 3D. In not-too-far-off versions, the underlying libraries for the mesh generator will be available with a documented API. (Estimate: 1Q99)