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13th International Meshing Roundtable
Willimasburg, Virginia, USA
September 19-22, 2004
Institute for Computational Engineering and Sciences
Department of Computer Sciences
The University of Texas at Austin
Abstract
This paper describes an algorithm to extract adaptive and quality quadrilateral/hexahedral meshes directly from
volumetric data. First, a bottom-up surface topology preserving octree-based algorithm is applied to select a starting
octree level. Then the dual contouring method is used to extract a preliminary uniform quad/hex mesh, which is
decomposed into finer quads/hexes adaptively without introducing any hanging nodes. The positions of all boundary
vertices are recalculated to approximate the boundary surface more accurately. Mesh adaptivity can be controlled
by a feature sensitive error function, the regions that users are interested in, or finite element calculation results.
Finally, a relaxation based technique is deployed to improve mesh quality. Several demonstration examples are
provided from a wide variety of application domains. Some extracted meshes have been extensively used in finite
element simulations.
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