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Geometry-based triangulation of trimmed NURBS surfaces
Piegl, Les A. and Wayne Tiller
Computer-Aided Design, Elsevier, Vol 30, Num 1, pp.11-18, 1998
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MESHING RESEARCH CORNER
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Department of Computer Science and Engineering, University of South Florida,
4202 Fowler Avenue, ENG 118, Tampa, FL 33620, USA
Abstract
An algorithm for obtaining a piecewise triangular approximation of a trimmed
NURBS surface is presented. The algorithm is geometry based, i.e. the surface is
subdivided into triangular facets based on its geometric characteristics and not
on its parametrization. No assumption is made about the surface's parametrical
representation; it does not have to be continuously differentiable, only C^0
continuity is assumed. The surface subdivision is performed in model space,
however, the triangulation is carried out in parameter space using the
parametric vertices of subdivision rectangles. Along with computing the
triangulation, the method produces a compact database for browsing in the
triangular irregular network, e.g. finding all neighbors of a given triangle.
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