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Hex-dominant mesh generation using 3D constrained triangulation
Owen, Steven J.
Computer Aided Design, Elsevier, Vol 33, Num 3, pp.211-220, March 2001
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MESHING RESEARCH CORNER
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The 8th International Meshing Roundtable Special Issue: Advances in Mesh Generation,
Computer Aided Design Volume 33, No. 3, March 2001
Parallel Computing Science Department, Sandia National Laboratories, P.O. Box 5800,
MS 0847, Albuquerque, NM 87185, USA
E-mail: sjowen@sandia.gov
Abstract
A method for decomposing a volume with a prescribed quadrilateral surface mesh,
into a hexahedral-dominated mesh is proposed. With this method, known as
Hex-Morphing (H-Morph), an initial tetrahedral mesh is provided. Tetrahedra
are transformed and combined starting from the boundary and working towards
the interior of the volume. The quadrilateral faces of the hexahedra are treated
as internal surfaces, which can be recovered using constrained triangulation
techniques. Implementation details of the edge and face recovery process are
included. Examples and performance of the H-Morph algorithm are also presented.
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