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Dietrich Nowottny
University of Stuttgart, Department of Mathematics A
Pfaffenwaldring 57, 70511 Stuttgart, Germany
email: nowottny@mathematik.uni-stuttgart.de
Abstract
An algorithm using a geometric optimization technique for generating
quadrilateral meshes for two-dimensional polygonal regions is presented. In a
first stage the possibly multiply connected region is decomposed into simple
subregions. This decomposition uses a geometry based optimization for selecting
appropriate cuts dividing the region. The simple subregions are then filled
with quadrilaterals using an advancing front technique. Experimental results of
the quality of the resulting meshes are provided for both quasi-uniform and
highly nonuniform meshes.
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