I am experienced in modeling using 3d studio viz, 3d studio max, and Maya. I have been modeling architecture and interiors for pre-rendered scenes for 4 years and have just recently started character modeling. Through the BVW course I’ve had the chance to create IK rigs, and a variety of animations sequences.
Working as a modeler has given me the chance to work with in the art pipeline and see it from a different perspective then my production roll.
The images on this page are a sampling of the models I created during a semester in bvw. Since each project was only 2 weeks, speed was critical in constructing models and animations.
The last 2 files were done as pre-rendered images for standford medical center.
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