Out of curiosity, I made my own Texas Hold Em' probability calculator. It's not very good for cheating, but it is good for studying the game.
Download .zip archive
The Gunslinger 1.0
2006 Ben Sauerwine
http://www.andrew.cmu.edu/~bsauerwi
This program is freeware. You may redistribute it intact as freeware.
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How To Run
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Un-Zip both executables to the desired folder (desktop will work).
Run GSGUI.exe
If you get an error when trying to calcuate odds, be certain that
GSINT.exe is in the same folder.
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Background
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This program uses Monte Carlo simulation to try to determine the
probability of various outcomes. There are five things to note:
-The Card icons
Select a two-card hand from the card icons. You may now calcuate
the various odds with the rest of the cards unknown "question marks".
When you're finished, hit stop calculating and then reveal as many
cards as have appeared on the table.
-Number of Opponents
This is a touchy dropdown box! The more opponents you have, the more
money will be seen or raised you as you lay down cards, but the lower
your chance of winning. Further, it is likely that those with weaker
hands will fold, so that if you are playing with ten people and all
but one initially fold, it stands to reason that the person who did not
is either very good at bluffing or has one of the best hands of the ten.
Experiment with it; numbers given reflect the assumption that all players
stay in and that each player has a random hand (e.g., the fact that this player
is still in or not does not reflect the quality of their hand.) This is not
realistic: different players will have differing degrees of "boldness" defined
as bluffing or playing a poor hand.
-Chips on table
Occasionally, you may have a hand that will probably not win, but it would be
mathematically worthwhile to stay in the game just to see what comes down the
river. If you enter a number here, the program will suggest a maximum call.
-Advanced > Interval
You should typically leave this as is: this is how often the program timer
should check to see if the last Monte Carlo set is complete. A very small
number would be optimal, but might lag some systems a bit.
-Advanced > Work Unit Size
You should typically leave this as is: a larger number is optimal, but may
result in slower updating of the calculation. A smaller number might lead
to the interval (described above) taking more time than the calculation itself!
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Can you help me cheat?
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This program is really not appropriate for cheating. It is, however,
useful for refining your strategy and for study. Observe how the
odds of winning wildly shift with just a single additional card laid down!
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