 
| week | | | activities | 
| PART I: Web Page Authoring | ||
| 1 | Topic 
        Selection and Discussion / Information Gathering | |
|  | ||
| 2 | Defining 
        Project goals / Messages / Applications / Audience / Delivery Platform | |
|  | ||
| 3 | Navigation 
        and Wayfinding Systems / Principles of Usability 
 | |
|  | ||
| 4 | Web 
      Graphics / Compression / Color / CSS (Cascading Style Sheets) / Forms Part I Illustrator / Photoshop / Fireworks Workshop: Graphics formats; Compression; Web color; Raster VS. Vector Graphics. Part II CSS and its use; Working with DreamWeaver Style Sheets; Forms, forms processing and Server side scripting technologies. DreamWeaver4.0 Workshop: Turning Style Sheets into HTML markup; Forms formatting and creation; Templates and Libraries. Chapters 11,13,17 in HOT book by Lynda Weinman | |
|  | ||
| 5 | JavaScript 
      Enhancements / DHTML Part I Intro to JavaScript; Rollovers; Browser Detection; Movement; Interacting with the user; JavaScript forms processing; DOM (Document Object Model) and browser detection. Part II Plug-ins (Flash, ShockWave, Quicktime; RealVideo etc...); Embedding Sound, Video and other media. DreamWeaver4.0 Workshop: Rollovers; DHTML and the Timeline; Behaviors. Chapters 10,14,15 in HOT book by Lynda Weinman | |
|  | ||
| 6 | In-Class Work Session / Troubleshooting / One-on-one progress evaluation | |
|  | ||
| 7 | Final 
        Critique of Website 
 | |
| PART II: Flash Authoring | ||
| 8 | Introduction 
      to Web-Multimedia, Flash, their application... Part I Project topic discussion; The comprehensive communication mode that the medium offers, and the following implications; Purpose and delivery of Multimedia applications; Part II Examples of web/multimedia integration; Organizing multimedia design projects; Flash5.0 Workshop: The interface; The working mindset (getting used to the fact that the element of time is involved) Chapters 1,2 in Flash Book | |
|  | ||
| 9 | Drawing 
      Tools, Importing and handling graphics, Animation... Part I Drawing Objects; Layers; Grouped and "Broken-Apart" objects; Importing PICT, BMP, EPS; Tracing bitmaps; Optimizing curves; Part II Cell and Keyframe animation; Symbols and Instances of symbols; Motion Tweening vs. Shape tweening; Motion guide layers and masking layers; Chapters 6,7,8 in Flash 5.0 Book | |
|  | ||
| 10 Mar 23 | Symbols 
        and Libraries; the actors for your play... | |
|  | ||
| 11 Mar 30 | In-Class Work Session / Troubleshooting / One-on-one progress evaluation 
 
 | |
|  | ||
| 12 |  Interactivity 
        and ActionScript. | |
|  | ||
| 13 | Sound 
        Integration; Multilevel movies and their coordination | |
|  | ||
| 14 | In-Class Work Session / Troubleshooting / One-on-one progress evaluation | |
|  | ||
| 15 | Optimizing, 
        testing, web-integration and distribution. | |
|  | ||
| 16 | Final Critique of Flash Project 
 | |