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A1 Research Direction
A2 Kick'n Opportunities
A3 Kick'n Up Concepts
A4 Second Iteration
A5 Final Presentation

Team

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Exploration of Product Options

We examined our product in terms of what it could do, what it should do and what it will do. The following text focuses on the could and should aspects.

What KiCK TeCH could do:

We though of as many function possibilities as we could for our product.

  • record video and audio information
  • Be portable
  • Have a hands-free component
  • Incorporate real time energy
  • archive information (internal memory)
  • incorporate voice recognition
  • software text/drawing program included
  • access is user-chosen based on what they want to be private or public information
  • connect to a central unit which the family connection at the house
      the "Home" :stores, shares, plays and sends the information for the family and the other households/persons they wish to share the digital recording of their experiences with.

  • connect to tv or printer for output
  • be accessed through a personal computer using specific softwear
      softwear can access and edit information

  • display video and audio
  • allow text messaging
  • have a trtansparent viewing screen so user can see directly what they are recording
  • use touch screen or stylus

What KiCK TeCH should do:


We then narrowed our options down further.

  • Record video, audio and still photographs
  • Display recorded media
  • Be portable with a hands-free, wearable component
  • Allow media to be shared and stored through a network of devices including a hub unit stored in the home.

  • Have a touch/stylus interface
  • Use real time energy

What KiCK TeCH will do:

We narrowed our possibilites even further.
The finalized options are located here.

Explorations into interaction development.
Explorations into form development.



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Copyright 2001 Carnegie Mellon University. September, 2001.